- FS25
- 27
- 07.2026
- 20:56
FS25 True AI Tracks v2.2.0.1
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Description
FS25 True AI Tracks v2.2.0.1
AI vehicles leave tracks and deform the ground
Changelog:
v2.2.0.1
– Fixed units bug made its vehicle scan run every frame instead of every 150ms.(Thanks to GitHub user Talontownsend)
v2.2.0.0
– Implements wheels now correctly deform terrain
– New wheel-by-wheel processing system
– Improved AI detection for attached equipment
v2.1.0.0
– Added recursive implement processing
– Special handling for nested implements
– Implemented duplicate prevention system
v2.0.0.0
– Complete rewrite for FS25 1.10.0.0 compatibility
v1.0.0.0
– Initial release
Something I’ve been working on for a while…..
GitHub Link: https://github.com/quadural/MoreRealistic_FS25/discussions/17
Credits
KCHARRO
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