Description

FS17 Gemeinde Rade Reloaded

Hello,

so here again an update of the Gemeinde Rade Reloaded.
Sorry that some mistakes have crept in.

I will explain everything here again as far as I can

Channellog:

– Collis at the BGA fixed
– Silo areas on courtyard fixed
– Grass removed and added at field 17.
– “Construction site” created for the Straw Addon Hall.
– added HosesSystem at the BGA’s
– Eggsell trigger renewed.
– Sugar beet can now also be used in the BGA’s
– Render Error removed. (rare mistake)
– adapted map01_preview.
– Dynamic sky removed. (Cone)
– and other things

Animal menu open at Cowshed:

You have to close the two wicker gates so that the animal trigger comes out of the ground.

A fertilizer production is no longer available.

So have fun and play.

The project Gemeinde Rade Reloaded is finally completed for me after a long time.

Thank you all who supported me and always helped me motivating in the Discord

Special thanks to Henry (SimuFriends) and PeJay (SimuFriends). Megaaaa .. thank you !!!!!!!!!!

Credits

DeeBuur

Uploaded by DeeBuur