Description

FS25 Persistent Tire Tracks v1.2.0.0

Adds persistent tire tracks that remain visible after saving and loading the game.
Tracks are automatically restored when the savegame is loaded.

V1.2.0.0
Changes:
– Fixed snow track save/load behavior.
– Snow and wet-looking snow tracks are now kept in the persistent track database.
– Prevented fieldwork invalidation cleanup from deleting snow track points.
– Increased maximum stored track points from 4000 to 12000.
– Improved snow track live refresh behavior.
– Improved replay reliability after loading a savegame.
– Added better track type debug logging.
– Improved save log output with dirt/wet/snow point counters.
– General stability improvements.
– Added multiplayer support

Known Issues:
– FS25 may still report snow tracks internally as wet tracks.
– On some maps, snow tracks may appear as wet-type data in the XML, but they now reload correctly.
-Some mods may conflict with this mod

BETA 2
Changes:
– Improved fieldwork cleanup system.
– Added batch-based cleanup processing to reduce CPU usage.
– Reduced FPS impact caused by frequent terrain scanning.
– Optimized refresh and replay performance.
– Improved handling of cultivated, plowed, seeded and rolled field areas.
– Prevented most persistent tire tracks from being restored over active fieldwork areas.
– Added temporary fieldwork suspension during terrain modification.
– Improved memory management for large track databases.
– Reduced workload on density map update callbacks.
– General stability and performance improvements. Known Issues:
– In some situations a small number of old tire tracks may still reappear on recently cultivated terrain.
– Further fieldwork area detection improvements are planned for future versions.

Credits

FSClubFIN