Description

FS25 AVA Mod Manager

AVA Mod Manager is a Windows program that keeps your mods, profiles and savegames in order. The Farming Simulator section works with FS25, FS22 and FS19. The same program also has sections for Euro Truck Simulator 2, American Truck Simulator, BeamNG.drive and The Sims 4.

Dashboard
– Pick a savegame and where to start in it: at the farm, in one of your vehicles or on foot anywhere on the map. The game boots straight there.
– Needs attention: savegames missing a mod, mods that clash, mods the game will not load, errors in the log. Click a line to go and fix it.
– Farm today: the day, weather and forecast, contracts, animals, storage, your vehicles and crop prices through the year.

Mods
– Tiles or a table, with chips for vehicles, maps, placeables and scripts. Filters for enabled, disabled, favourites, duplicates and category, search by name and author, sorting by name, date added, author, version and size.
– Every mod has its own page: the full description, everything it adds to the shop with pictures, the keys it binds, what is inside the file, dependencies, which savegames use it and what the health check thinks. Vehicles can be viewed in 3D.
– Select all, Shift+click and one bar of actions for the checked mods: enable, disable, add to a profile, add to favourites, delete.
– Your DLCs are listed above the mods, the way the game does it.
– Made for big libraries: thousands of mods stay quick to browse.

Profiles
– A set of mods for every savegame or way to play. Only the mods of the active profile are in the game’s folder.
– “Manage mods” opens a profile on the Mods page with search, every filter and sorting.
– “Recent changes” remembers what you added and took out, and takes a whole block back with Undo.
– A conflict check for the mods of one profile.
– A profile can be deleted together with the mods only it uses.

Savegames
– Savegames as cards with the map, money, play time and the mods they need. Missing mods are switched on or found on the ModHub right from the list.
– For every mod a savegame names you see whether the farm really has something of it. The ones it has nothing of leave the savegame with one button.
– Career editor: farm names, money and loans, the rules of the game, time and weather, farmland, crop prices, contracts. Every file gets a dated copy first.
– Vehicle editor: sell, repair, wash and fill up any vehicle of the savegame.
– Interactive map with fields and crops, vehicles, buildings, bales and collectibles.

Mods for friends
– Share the mods of a savegame with a session key. A friend types the key in, the manager downloads the mods, puts them into a profile and switches it on. Start the game and join.

Shop
– Everything your mods add to the in-game store, with search, brand and category filters and sorting by price, power, capacity, working width and more.
– Prices are checked against your savegame, and two or three items can be compared side by side.

Conflicts and health
– Mods that clash, a health check for every mod, the game’s log sorted by mod and the manager’s own history.

Maps and vehicles
– A catalogue of every map, vehicle and tool of the game and your mods. A map shows its fields, farmland, selling points and productions, a vehicle its numbers and a 3D model.

For mod makers
– Twelve tools: a check before release, a store icon made from the 3D model, a modDesc editor, packing and versions, textures, translations, and what an FS22 mod needs to run in FS25.

Backups
– Restore points before every change and backups on demand.

Languages: English, Russian, Ukrainian, French, German, Spanish, Portuguese.

What is new in 0.9.6.1

Farming Simulator
– Fixed: in 0.9.6 the session key for sharing a savegame’s mods did not work for signed in players.
– The key window shows the mods as a readable table, and a friend sees the size of the download before it starts.
– “Manage mods” opens a profile on the Mods page: search, every filter, sorting, Select all and the right-click menu, all on the mods of that profile.
– “Recent changes” on a profile remembers what you added and took out. Adding 200 mods to a profile of a thousand and getting them out again is one button.
– A new sort, “Newest in profile”, shows the mods in the order they came into it.
– “Check for Conflicts” on a profile looks only at the mods switched on in it.
– Many mods go into the favourites at once.
– A profile can be deleted together with the mods only it uses.
– The Saves page shows whether a savegame really uses each mod it names, and removes the ones it has nothing of with one button.
– A short video guide on Mod Sync, one click from the key.

BeamNG.drive
– A Multiplayer page for BeamMP: the server list with maps, players and mods, the mods BeamMP downloaded and how to clear them, your own mods switched back on after a session.
– A new Profiles page, and a note after a game update with a start in safe mode.

ETS2 and ATS
– A Multiplayer page: TruckersMP servers and whether your game version fits, events with the map DLC they need, a guide for rolling the game back, convoy lists.

Everything new is translated into Russian, Ukrainian, French, German, Spanish and Portuguese.

Credits

AVA Team
Uploaded by AVA Team