- FS19
- 31
- 03.2021
- 13:16
FS19 Real Dirt Color v1.2
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Description
FS19 Real Dirt Color v1.2
Real Dirt Color changes all vehicles/tools dirt color to the surrounding enviroment.
– 10 color variations including: Brown Dirt, Brown Mud, Red Dirt, Red Mud, Grass, Chaff, Manure, Slurry, Lime, and Snow.
– Colors are blended back and forth using a variable speed.
– 2 modes available via xml settings file: “Simple mode” and “Independent wheel mode”.
– Tweakable color change speed.
Change Log: (v1.0.0.5)
———————-
-Mod conflict issue resolved.
-Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.
-RedDirtMap0 in the settings file was previously ignored, corrected to enable the support for “Estancia Lapacho”.
Change Log: (v1.0.1.2)
———————-
-Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.
-Large tools’ (cultivators) detecting area adjusted.
Change Log: (v1.1.0.0)
———————-
-Color change speed now adjustable via Settings.xml file.
-Ability to disable Real Dirt Color per vehicle added. (For incomplete mods, etc.)
-Increased support for maps with red dirt.
-New way of detecting sprayed fields to guarantee color change.
-New function added to support varying wheel configurations of mods.
-Lime Filltype added to color changes (driving on a “pile” of lime).
-Change speeds (per color) tweaked.
Change Log: (v1.1.0.2)
———————-
-Forestry Wheel Tracks issue fixed.
Change Log: (v1.1.1.0)
———————-
-Specialization registration script revised.
-Fix: Mods with custom vehicle types didn’t work if the mod name came after “FS19_realDirtColor” alphabetically.
Change Log: (v1.1.1.1)
———————-
-Fix: “loadMap” function of certain mods was being blocked by removal of registration script’s event listner.
Change Log: (v1.2.0.0)
———————-
-Wheel parts are loaded in a new way which allows all wheels and parts to be correctly loaded for independent mode. If a wheel or wheel part didn’t change color previously it should now.
-Color revert speed now slower, and configurable using the ‘settings.xml’ file within the mod.
-The mod [Real Mud]’s mud piles now change the dirt color to mud.
-Driving though water that is lower than the map’s set water height will now also change the dirt color to mud.
Credits
ViperGTS96
Was bedeutet das mit dem modus?
Der einfache modus bedeutet dass alle Räder eine einheitliche Schmutzfarbe haben, der unabhängige Radmodus heisst, wenn du z. B. mit einem Rad im Kalk fährst und mit einem Rad im Dreck ist haben sie beide unterschiedliche Schmutzfarben wie auf dem ersten Bild.
Mod entpacken- in der “settings.xml” simple mode=”false”
in simple mode=”true”
ändern.
Ok danke
Echt mega gail was du da gemoddet hast respeckt das is echt abgegangen!!!
Na toll nur was ist was! Ich meine “false” heißt falsch und “true” heißt wahr??? :D Also was ist jetzt der unabhängige Radmodus??
Hmmm ok und wie sieht das bei Ernte Fahrzeugen aus also den Mähdreschern zb.?? Ansonsten sieht das schon sehr gut aus und endlich mal realistischer, bekommt ja Giants nicht gebacken!
Muss der Mod nur in Mods Ordner, oder muss ich da noch was ändern ?
Nice mod. It is conflicting with the bag ‘n’ lifter pack…