Description

FS25 Bergschof v1.6.6.4

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Welcome to Bergschof. A map that is supposed to play in Bavaria.
The beautifully shaped countries and the beautiful nature with a large city.
With 20 activities that can be activated, the life of the fire brigade can be easily reflected and displayed.
2 construction sites are also activated – deactivable!

What do you expect on the map:

– 2 farms that vary between new and old
– a total of 3 sales stations
– At Hof 1 Neuer Hof there is a purchase station for lime
– Of course there are German license plates for the Constum Map
– There are several forests for the woodworms and tree psperies that vary between small to large
– You can also buy a sawmill, which then processes the trees
– 32 fields for managing arable fruits
– 1 fieh dealer and 1 vehicle dealer is installed
– At the beginning of the location there is a petrol station for refueling
– In the urban is an old farm that belongs to the NPC Grandpa / Grandpa
– Hof 1 is the newer larger farm on parcel 39; Cattle breeding is made possible here
– Hof 2 is a somewhat grubby run -down court on the plot 40; Here the cattle breeding of cows is also possible

Lsetm wishes you a lot of fun with this map.

V1.6.6.4
Added
– Another mission in the city

Changes:
– ModDesc version increased from “96” to “104” for Highlands Fishing & latest update
– Completely redesigned PDA (overview map picture: 6)
– Parked Cars “bug” fixed
– Added missing textures
– Unnecessary textures removed to keep the map as small as possible
– Unused files and textures deleted and map reduced from just under 1GB (998MB) –> 648MB
– Incorrectly defended textures from DXT1 to DXT5
– Incorrectly defenced textures from DXT5 to DXT1

V1.5.0.0
Fixed:
– Bug fixes
– 2 parked cars at the gas station
– 1 parked car in the city
– Fire & disadvantage adapted
– Texture adapted to Hof 1 and 2
– Map size from 1024×1024 to 2048×2048 increased
– All the vohern textures re -painted
– adapted to the terrain to the new map size (standard)
– Trees which were torn down -> because performance is saved by standard size of the trees
– Riped iron in detailed

V1.4.3.5
Fixed:
– Flying objects
– Floating decoration objects
– sales point
– PDA (revised / reworked)
– 2 floating trees down
– Operating trigger placed more visible

Added:
– New PDA (map with markings such as farms, construction sites and inserts)
– 6 new acti and deactivable missions
– a pile of stone for drafting bulk materials stones (urban; next to the church)

V1.4.0.0
Fixed:
– Sales revised
– Parkedcars (fixed parked cars)
– Flying / floating trees remedied
– Missions are functional with vehicles
– 2 use trigger was better placed for recognition
Added:
– Completely new -shaped inner city
– 4 new fire brigade operations for the acti and deactivate (show card / picture)
– 2 activatable simulable construction sites (show card / picture)
– New / more parkedcars added
– Better environment (Enviroment) settings
– improved fog (not always on most days)
– New fire station added

V1.0.1.1
– 3 new missions added
– Agricultural dealer with opening times Mon – Sun 10 a.m. – 5 p.m.
– Complete new decoration in the city center
– errors are fixed; Pictures / pictures now invite you from the sales points
– Fixed floating trees
– Sales and purchase points added
– Wein vines removed
– Parkedcars fixed
– Added fleet for Hof 1

V1.0.0.0
– full version
– Fixed / adapted fields
– Höfe sellable
– Fixed errors
– All missions got up and running
– Building site expanded
– Fire brigade pushed under map to place yourself
– Added decoration
– Grass at the dealer, from the 3 houses

BETA 2
Revised all missions.
Felder functions
Further errors

Credits

Modding Keller