Opis

FS25 Mod podatku v1.1.5.0

(Converted from FS22_TaxMod)

Adds realistic tax system to your farm.

Features:
• Daily tax deductions based on farm balance
• Monthly tax returns (percentage of taxes paid)
• Three tax rate levels: Low (1%), Medium (2%), High (3%)
• Configurable minimum balance threshold
• Tax history and statistics tracking
• Professional in-game notifications
• Fully configurable via console commands
• Multiplayer compatible
• Settings saved per savegame
• Type ‚tax’ in console for commands

Please be aware:
You need to have developer mode enabled in order for you to open the console.
This can be done in your FS game folder, then look for the „game.xml”.
Change <development><controls> to „true”

Enjoy you farming experience with my Tax Mod <3

=========================================================
https://github.com/TheCodingDad-TisonK/FS25_TaxMod
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COPYRIGHT NOTICE:
All rights reserved. Unauthorized redistribution, copying,
or claiming this mod as your own is strictly prohibited.
Original author: TisonK
=========================================================

V1.1.5.0
New
– Irrigation operating costs now appear in your tax ledger. When you run irrigation with Seasonal Crop Stress, each day’s pump running cost is recorded as a deductible „Irrigation Operations” expense. It reflects a cost you already pay, so it adds no extra charge.
– Realistic Farming ecosystem integration. Tax Mod now saves its state through the shared save system, reports to the unified on-screen display, and its settings appear in the Farm Tablet’s System Settings app.
– Companion expense recording. Other Realistic Farming mods can now log deductible expenses into the tax ledger.

Fixed
– Multiplayer: the annual tax payment is now applied once on the host instead of once per connected player.
– The tax HUD edit mode now opens with its own key binding, and the HUD no longer swallows right clicks.

Localization
– Added Danish, translated by a native speaker (DJWestDK).

Note
– Every ecosystem hook is optional. With none of the other Realistic Farming mods installed, Tax Mod works exactly as before.

V1.1.3.1
– Corrected `nRows` count so the background panel fully contains all rendered rows including Recent Activity and the hint at the bottom

Changelog v1.1.3.1 -> https://github.com/TheCodingDad-TisonK/FS25_TaxMod/releases/tag/v1.1.3.0

V1.1.3.0
– Taxes now work annually instead of per-transaction — more realistic farm business behaviour
– Tax accumulates throughout the year; the full bill is deducted each March
– In December you get an advisory notification showing your estimated tax bill, what % of your balance it is, and how much has accumulated — so you can plan your spending before year-end
– HUD now shows an estimated March payment row and a countdown to your next tax event
– New setting: Annual Tax Rate — choose Low (2%), Medium (5%), or High (10%)
– New console command: taxAnnualRate — accepts low/medium/high or a custom value (e.g. 0.08 for 8%)
– Bug fix: total taxes paid was being counted twice; now only the actual March deduction counts

V1.1.2.0
– Bumped version
– Fixed issue since last HUD fix

V1.1.1.0
The Tax HUD previously could only be toggled via the developer console. Now you can show or hide it with a single keypress while playing.

What’s New
– Press T to toggle the Tax HUD on/off (rebindable in Controls settings)
– HUD hint text updated to reflect the new key

No save migration needed — existing saves work as-is.

V1.1.0.0
This updates includes a complete rewrite of all code

– Changed from 1 single file to multiple files
– Settings have been rewritten to match correct FS25 behaviour
– Added a HUD overlay (same as Income Mod)

Autorzy

tisonK